{"id":944,"date":"2015-01-23T15:26:15","date_gmt":"2015-01-23T14:26:15","guid":{"rendered":"http:\/\/www.bijt.org\/wordpress\/?p=944"},"modified":"2015-03-04T22:14:46","modified_gmt":"2015-03-04T21:14:46","slug":"new-edited-volume-out-playful-identities-the-ludification-of-digital-media-cultures","status":"publish","type":"post","link":"https:\/\/www.bijt.org\/wordpress\/2015\/01\/23\/new-edited-volume-out-playful-identities-the-ludification-of-digital-media-cultures\/","title":{"rendered":"Book &#8220;Playful Identities: The Ludification of Digital Media Cultures\u201d now available as free pdf"},"content":{"rendered":"<figure id=\"attachment_946\" aria-describedby=\"caption-attachment-946\" style=\"width: 600px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/IMG-20150122-WA0001.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-946 size-full\" src=\"http:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/IMG-20150122-WA0001.jpg\" alt=\"Playful Identities: The Ludification of Digital Media Cultures\" width=\"600\" height=\"800\" srcset=\"https:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/IMG-20150122-WA0001.jpg 600w, https:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/IMG-20150122-WA0001-113x150.jpg 113w, https:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/IMG-20150122-WA0001-225x300.jpg 225w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><figcaption id=\"caption-attachment-946\" class=\"wp-caption-text\">Edited volume &#8220;Playful Identities: The Ludification of Digital Media Cultures\u201d (2015). Image credit: Photograph of the game I\u2019d Hide You, Blast Theory, 2012 (courtesy of Blast Theory).<\/figcaption><\/figure>\n<p>It is a pleasure to announce that the edited volume &#8220;<a href=\"http:\/\/nl.aup.nl\/books\/9789089646392-playful-identities.html\">Playful Identities: The Ludification of Digital Media Cultures<\/a>\u201d has been published by\u00a0Amsterdam University Press. The book will also be made available as a freely downloadable Open Access publication via\u00a0<a href=\"http:\/\/www.oapen.org\/search?identifier=524070\">http:\/\/www.oapen.org\/search?identifier=524070<\/a>. Below the kind endorsements by Mathias Fuchs and Douglas Rushkoff, the\u00a0Table of Contents, and the cover.<\/p>\n<div>\u00a0&#8220;Playful Identities is an illuminating study on the increasing complexity of digital playgrounds, ludic media, ludic interfaces and technologies of the self. The book presents a variety of roles and identities such as: players, learners, gamblers, users, fans, role-players, theory crafters, cheaters, and digital savages.&#8221;<\/div>\n<div>\n<p><a href=\"http:\/\/creativegames.org.uk\">Mathias Fuchs<\/a>,\u00a0professor at the Centre for Digital Cultures at Leuphana University L\u00fcneburg.<\/p>\n<p>&#8220;What a brilliant, refreshing, and positively playful approach to the ludic imperative. In stark opposition to the business world&#8217;s cynical application of &#8220;gamification&#8221; to productivity or even the social do-gooders urger to make games &#8220;serious,&#8221; these essays reveal and reify play as the essence of human experience. Herein lies access to the truth: the play is the thing. These are the smartest, most articulate, and up-to-date essays on this subject, by the very people creating this field of study&#8221;<\/p>\n<\/div>\n<div><a href=\"http:\/\/www.rushkoff.com\">Douglas Rushkoff<\/a>, author of <em>Present Shock<\/em>, <em>Program or Be Programmed<\/em>, and <em>Playing the Future<\/em>.<\/div>\n<div>\n<div><\/div>\n<div><strong>Contents<\/strong><\/div>\n<div><\/div>\n<div>1. Homo ludens 2.0: Play, media, and identity 9<\/div>\n<div>Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul &amp; Joost Raessens<\/div>\n<div><\/div>\n<div>Part I Play<\/div>\n<div>Introduction to Part I 53<\/div>\n<div>Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul &amp; Joost Raessens<\/div>\n<div><\/div>\n<div>2. Playland: Technology, self, and cultural transformation 55<\/div>\n<div>Kenneth J. Gergen<\/div>\n<div><\/div>\n<div>3. Spiritual play: Encountering the sacred in World of Warcraft 75<\/div>\n<div>Stef Aupers<\/div>\n<div><\/div>\n<div>4. Playful computer interaction 93<\/div>\n<div>Daniel Cermak-Sassenrath<\/div>\n<div><\/div>\n<div>5. Playful identity in game design and open-ended play 111<\/div>\n<div>Menno Deen, Ben Schouten &amp; Tilde Bekker<\/div>\n<div><\/div>\n<div>6. Breaking reality: Exploring pervasive cheating in Foursquare 131<\/div>\n<div>Ren\u00e9 Glas<\/div>\n<div><\/div>\n<div>7. Playing with bits and bytes: The savage mind in the digital age 149<\/div>\n<div>Valerie Frissen<\/div>\n<div><\/div>\n<div>Part II Media<\/div>\n<div>Introduction to Part II 167<\/div>\n<div>Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul &amp; Joost Raessens<\/div>\n<div><\/div>\n<div>8. Location-based mobile games: Interfaces to urban spaces 169<\/div>\n<div>Adriana de Souza e Silva &amp; Jordan Frith<\/div>\n<div><\/div>\n<div>9. The playful use of mobile phones and its link to social cohesion 181<\/div>\n<div>Rich Ling<\/div>\n<div><\/div>\n<div>10. Digital cartographies as playful practices 199<\/div>\n<div>Sybille Lammes<\/div>\n<div><\/div>\n<div>11. Ludic identities and the magic circle 211<\/div>\n<div>Gordon Calleja<\/div>\n<div><\/div>\n<div>12. Play (for) time 225<\/div>\n<div>Patrick Crogan<\/div>\n<div><\/div>\n<div>13. Playful identity politics: How refugee games affect the player\u2019s identity 245<\/div>\n<div>Joost Raessens<\/div>\n<div><\/div>\n<div>Part III Identity<\/div>\n<div>Introduction to Part III 263<\/div>\n<div>Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul &amp; Joost Raessens<\/div>\n<div><\/div>\n<div>14. Playing out identities and emotions 267<\/div>\n<div>Jeroen Jansz<\/div>\n<div><\/div>\n<div>15. Playing with others: The identity paradoxes of the web as social network 281<\/div>\n<div>Jeroen Timmermans<\/div>\n<div><\/div>\n<div>16. New media, play, and social identities 293<\/div>\n<div>Leopoldina Fortunati<\/div>\n<div><\/div>\n<div>17. Playing life in the metropolis: Mobile media and identity in Jakarta 307<\/div>\n<div>Michiel de Lange<\/div>\n<div><\/div>\n<div>18. The conflicts within the casual: The culture and identity of casual online play 321<\/div>\n<div>Frans M\u00e4yr\u00e4<\/div>\n<div><\/div>\n<div>19. Afterplay 337<\/div>\n<div>Jos de Mul<\/div>\n<div><\/div>\n<div>About the authors 347<\/div>\n<div>Index of Names 353<\/div>\n<div>Index of Subjects 359<\/div>\n<\/div>\n<div><\/div>\n<div>\n<figure id=\"attachment_948\" aria-describedby=\"caption-attachment-948\" style=\"width: 2792px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/ISBN978-90-8964-639-2_cover_jpg.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-948\" src=\"http:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/ISBN978-90-8964-639-2_cover_jpg.jpg\" alt=\"Edited volume &quot;Playful Identities: The Ludification of Digital Media Cultures\u201d (2015). Image credit: Photograph of the game I\u2019d Hide You, Blast Theory, 2012 (courtesy of Blast Theory).\" width=\"2792\" height=\"2026\" srcset=\"https:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/ISBN978-90-8964-639-2_cover_jpg.jpg 2792w, https:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/ISBN978-90-8964-639-2_cover_jpg-150x109.jpg 150w, https:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/ISBN978-90-8964-639-2_cover_jpg-300x218.jpg 300w, https:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/ISBN978-90-8964-639-2_cover_jpg-1024x743.jpg 1024w, https:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/ISBN978-90-8964-639-2_cover_jpg-413x300.jpg 413w\" sizes=\"auto, (max-width: 2792px) 100vw, 2792px\" \/><\/a><figcaption id=\"caption-attachment-948\" class=\"wp-caption-text\">Edited volume &#8220;Playful Identities: The Ludification of Digital Media Cultures\u201d (2015).<br \/>Image credit: Photograph of the game I\u2019d Hide You, Blast Theory, 2012 (courtesy of Blast Theory).<\/figcaption><\/figure>\n<\/div>\n<div class=\"syndication-links\"><\/div>","protected":false},"excerpt":{"rendered":"<p>It is a pleasure to announce that the edited volume &#8220;Playful Identities: The Ludification of Digital Media Cultures\u201d has been published by\u00a0Amsterdam University Press. The [&hellip;] <span class=\"read-more-link\"><a class=\"read-more\" href=\"https:\/\/www.bijt.org\/wordpress\/2015\/01\/23\/new-edited-volume-out-playful-identities-the-ludification-of-digital-media-cultures\/\">Read More<\/a><\/span><\/p>\n","protected":false},"author":1,"featured_media":946,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"mf2_syndication":[],"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false,"_share_on_mastodon":"0"},"categories":[1,75],"tags":[144,143],"class_list":["post-944","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-announcements","category-writings","tag-digital-media","tag-playful-identities"],"share_on_mastodon":{"url":"","error":""},"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/www.bijt.org\/wordpress\/wp-content\/uploads\/2015\/01\/IMG-20150122-WA0001.jpg","jetpack_shortlink":"https:\/\/wp.me\/peQgW-fe","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.bijt.org\/wordpress\/wp-json\/wp\/v2\/posts\/944","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.bijt.org\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bijt.org\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bijt.org\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bijt.org\/wordpress\/wp-json\/wp\/v2\/comments?post=944"}],"version-history":[{"count":6,"href":"https:\/\/www.bijt.org\/wordpress\/wp-json\/wp\/v2\/posts\/944\/revisions"}],"predecessor-version":[{"id":953,"href":"https:\/\/www.bijt.org\/wordpress\/wp-json\/wp\/v2\/posts\/944\/revisions\/953"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.bijt.org\/wordpress\/wp-json\/wp\/v2\/media\/946"}],"wp:attachment":[{"href":"https:\/\/www.bijt.org\/wordpress\/wp-json\/wp\/v2\/media?parent=944"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bijt.org\/wordpress\/wp-json\/wp\/v2\/categories?post=944"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bijt.org\/wordpress\/wp-json\/wp\/v2\/tags?post=944"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}