Posts Tagged ‘mobile media’

Final stage of research – dissertation almost finished

Friday, August 27th, 2010

At last and alas, the end is getting in sight. I have become progressively more silent on this blog, as I was busy finishing my PhD dissertation, and doing other things, like writing/curating/organizing for The Mobile City. I am just back from Shanghai, China, where Martijn and I have been organizing an event about urban design and the hybrid city (in cooperation with Virtueel Platform). More about this soon on The Mobile City’s weblog.

The table of contents of the dissertation is as follows (slight changes still possible…):

Moving Circles: mobile media and playful identities

Michiel de Lange

Foreword

Background, reflections & acknowledgements

Chapter 0. Foreplay: What is this dissertation about?

Chapter 1. Setting the stage: mobile media, narrative identity, and play

1.1 Understanding mobile media technologies

1.1.1 Four dimensions of mobile media

1.1.2 Approaches to the relation between technology and identity

1.1.3 What is ‘mobile’ about mobile media?

1.2 The storytelling self: narrative identity

1.2.1 Idem and ipse identity

1.2.2 Threefold mimesis

1.2.3 Narrative identity: character and promise

1.3 In search of play

1.3.1 Play and games: the classics

1.3.2 Game, play, playability and playfulness

1.3.3 Communicative play

1.3.4 Play as mediating metaphors: life as play

1.4 Connecting media and play

1.4.1 Media ambiguities

1.4.2 Pleasure, humor, and joking

1.4.3 Media as playful learning spaces

1.4.4 Outline of the play framework

Chapter 2. Entering the stage: mobile media and modernity in Jakarta

2.1 Handphone mania in Indonesia

2.2 The shaping of modernity in urban Jakarta

2.2.1 Jakarta’s metropolitan setting

2.2.2 Jakarta as the center of the modern nation

2.2.3 Unity in diversity?

2.3 From old media to new media: a short media history of Indonesia

2.3.1 From old media…

2.3.2 …To new media

2.3.3 Physical nodes of new media

2.3.4 New media’s new modernity

2.4 The ‘production’ of the handphone

2.4.1 Market and numbers

2.4.2 Wartel as precursors to mobile telephony

2.4.3 CDMA technology: bridging high-tech and low-tech

2.4.4 The ‘design’ of the mobile phone

Chapter 3. Playing the stage: mobile media, mobility and identity in Jakarta

3.1 From gengsi to gaul: how to become a proper handphone user

3.1.1 Handphone gengsi

3.1.2 Handphone gaul

3.2 Three handphone mobilities

3.2.1 Corporeal mobility

3.2.2 Socio-economic mobility

3.2.3 Imaginative mobility

3.3 Moving forward: contesting modernities

3.3.1 Conceptualizing place: locality and the global

3.3.2 Spatializing identities

3.3.3 Contesting mobile media modernity

3.3.4 Reconciling differences

Chapter 4. Locating the media: mobile media and urban plays

4.1 In search of locative media

4.1.1 Location-based technologies

4.1.2 Locative media practices

4.1.3 Locative media classification

4.2 The city and the media

4.2.1 What is a city? Three approaches

4.2.2 The media city, or the death of the city?

4.2.3 Mobile media as interfaces to hybrid space

4.2.4 Why the city?

4.3 Bliin: A locative playground in hybrid space

4.3.1 A playground for boundary play

4.3.2 Playing with spatio-temporal boundaries

4.3.3 Playing with social boundaries

4.3.4 Playing with boundaries of the self

4.3.5 One more thing: the end of serendipity?

Chapter 5. Playing the media: the playful qualities of mobile media

5.1 Play on the mobile

5.1.1 Casual games

5.1.2 Pervasive games

5.1.3 Mobile play interfaces

5.2 Play with the mobile

5.2.1 Toys

5.2.2 Mobile agôn: mastery, competition and pleasure

5.2.3 Mobile alea: fate, chance, and surprise

5.2.4 Mobile mimicry: creativity, pretense, fun; and the conditional order

5.2.5 Mobile ilinx: disorientation, thrill-seeking, and escape

5.3 Play through the mobile

5.3.1 From Kula to mobile gifting

5.3.2 Types of mobile gifts

5.3.3 Differences between old and new gifting

5.4 Play by the mobile

5.4.1 Tyrannies of choice and speed; colonization of private and public life

5.4.2 New power mechanisms: from surveillance to sousveillance, identity profiling

5.4.3 Ontological doubt and ludification: between cynicism and engagement

Chapter 6. Playing the self: narrative and playful identities

6.1 What narrative does not tell: play critique on narrative identity theory

6.1.1 Narrative’s closed circularity and sedentary ethics

6.1.2 Narrative’s simplified view of culture

6.1.3 Narrative’s neglect of spatiality and becoming

6.1.4 From narrative reference and representation to playful conditional performances

6.2 The story, the mobile, and the play: linking narrative and playful identities

6.2.1 Play1: prefiguring life as play and game

6.2.2 Play2: configuring life as play and game

6.2.3 Play3: reconfiguring life as play and game

Replay (summary): mobile media and playful identities

Afterword

Appendix

Literature

Propositions

moderating session “Food and Global Mobility”, ElectroSmog Festival, Saturday March 20 2010 16:00-18:00

Thursday, March 18th, 2010

Saturday 20th March 2010 from 16:00 − 18:00 I will moderate the session “Food and Global Mobility” at the ElectroSmog Festival for sustainable immobility. The venue is De Balie, Amsterdam (Google Maps). Entry is free.

This is the program:

What does food mean for us today? There is a growing understanding that food is not only a fuel to keep our bodies working, a source of pleasure, and for some also a source of income. It is also an important link between us and our environments, natural and social, local and global. More and more people are trying to rethink our relationships with the world through food and different forms of engagement with it. The issue of sustainability in the age of hyper-mobility is one of the most urgent ones. Questions on the table can be different as well as answers to them. Should we reduce global food mobility and start buying more local products? But what then about farmers and communities in the developing countries for whom supplying us with fruits and vegetables is of great economic significance? What exactly would we like to know about the pre-shelf life of our food in order to make an informed responsible choice? How can we access this information? What alternative ideas for sustainable food strategies are out there? Is urban farming a promising way to reconnect to your food? And what does it actually mean – “sustainable food strategies”?

This panel will bring together people involved in practical and theoretical research related to sustainable food strategies. The idea is to present and discuss highly diverse perspectives on the issue where environmental, social, ethical, technological, scientific and aesthetic aspects can be interrelated in an interesting, insightful, creative, and even challenging way.

Speakers are in the session are:

1) Toine Timmermans (program manager sustainable food chains of Wageningen UR) – www.fbr.wur.nl/UK (see his proposed presentation here)

2) Hugo Hooijer (Fairfood) – www.fairfood.org

3) Esther Polak (locative media artist) – http://nomadicmilk.net/?page_id=2

4) Hernani Dias (“Refarm the City” project) – www.refarmthecity.org

5) Frank van der Hoeven (Associate Professor, Chair of Urban Design at Delft University of Technology) – http://urbandesign.bk.tudelft.nl

Cartography: the old versus the new? an evening in De Balie

Monday, December 21st, 2009

[this post also appears on The Mobile City weblog]

On December 14th 2009 De Balie – an Amsterdam-based center for culture and politics – organized an evening about old and new cartographies. Participants were Ferjan Ormeling (Emeritus Professor Cartography, Faculty of Geographical Sciences, Utrecht University), Henk van Houtum (Associate Professor of Geopolitics and Political Geography, Head of the Nijmegen Centre for Border Research), Maarten Keulemans (science journalist), Jelle Reumer (director Natural Museum Rotterdam, Special Professor at Utrecht University), Lucas Keijning (NEMO science center), and me. The evening was lead by Volkskrant journalist Martijn van Calmthout. The evening was set up as a prelude to the presentation of a new world map the day after in The Hague. From the announcement:

We have been making maps for centuries, to establish territorial borders or mark safe routes. A map is a model of reality, and the terrain of a fascinating branch of science: cartography. Maps represent social and political choices, which start forming their own truths. For example the Persian Gulf is not the Persian Gulf everywhere, the world on its head or with China in the middle all of a sudden looks very different, and maps today seem less complete because of an increasing number of ‘white spots’…

flyer-hogerekaartenkunst-1.jpg

Some of the issues addressed this evening concerned the relation between model and reality, the consequences of new map-making media technologies for society and politics, and – unavoidably it seems in such popularizing science discussions – the question whether new developments are good or bad? I was invited to talk about the influence of mobile and locative media and cartographic representations.

Cartographer Ferjan Ormeling started the evening with an overview of cartography as a professional scientific discipline. He defined cartography as “the transmission of spatial information for decision-making”. In a few slides he walked through cartographic history, mainly from a western perspective as the attempt to explore and chart unknown territories, with ensuing overseas trade and later colonization in its wake. Some of the interesting topics he touched upon included the fact that cartography is always subjective and culturally determined. Dutch maps for instance often leave out ditches because they are everywhere, whereas in Belgium they are included on maps. The world maps we know today are clearly Euro-centric, placing other territories in the periphery of Europe. Maps were hugely important for an upcoming sense of nationalism (a point made by Benedict Anderson in his well-known work “Imagined Communities” 1991). Nation-states were now drawn in monochrome colors, clearly separating them from their neighbors. Further, names on maps are often surrounded by controversy. For example in the 1970s attempts were made to modernize the spelling of Dutch town and city names. This met with fierce opposition from local government, because this meant some places would lose their name-based exclusivity (Veghel sounds more chic than Veggel, ditto for Wijchen – Wijgen). Map-making therefore always involves selection, manipulation, and generalization. What is displayed? What is left out? Where are borders drawn? What is on the map and what lies outside of the map? Ormeling closed his talk by assessing the relevance of new technologies like Google Maps. Here it became interesting, since Ormeling tenaciously clung to the idea of the unique professional expertise of cartographers. While digital technologies certainly are useful, Ormeling argued, the role of cartographers remains important because they are the ones who “fill in” these satellite images, and “give meaning” to those satellite views. Sure, there are interesting attempts by amateurs to engage map-making (such as Openstreetmap). But there are lots of things professionals can and amateurs can’t do, like accurately mapping a rugged coastline.

Then Henk van Houtum and I joined the discussion. Van Houtum argued new geographic technologies like TomTom and Google Maps turn all of us into geographers. But very uncritical geographers. We unwittingly feed all kinds of information to search engines. Van Houtum worries about the loss of personal autonomy as we are surrender ourselves to various digital search and control systems. But on the more positive side, new technologies enable far more people to engage in place-making and representing spatial knowledge. The old monopoly of mapmaking by geographers under the auspice of the nation-state is crumbling, and that is a good thing.

I argued that under the influence of mobile and locative media, cartography has changed from being a predominantly geographical medium in which the representation of space and place is central, to a social medium in which online social networking acquires a cartographic element. Our mediated social relations are now being ‘rooted’ in physical places. A good example of such a locative social network is Bliin, a project by Selene Kolman, who was in the audience, and Stef Kolman. screenshot_Bliin

This has in part been a response to our perception of the internet as placeless, and broader social and spatial shifts often grouped under the name ‘globalization’. Further, New technologies offer people the opportunity to write space and place with their own experiences (e.g. by ‘geotagging’ places), rather than just reading the maps made by others (see e.g. Greenfield & Shepard about “read/write urbanism” p. 12-13). This means cartography is no longer the prerogative of professionals but indeed, as Henk van Houtum said, we have all become geographers. Already in 1946 geographer J.K. Wright proposed in front of the Association of American Geographers that the earth had been largely mapped by conventional geographical method. The time had come to map our earth all over again. Wright called upon geographers to map folk knowledge of places, and more aesthetic experiences of our environments. This would vastly expand the terrain of classic geography to include what Wright called ‘geosophical’ knowledge. Wright would probably have been thrilled to see how his plea is being realized today… A third change is that maps now consist not only of mostly spatial information but also temporal information. The historicity of place as a process is made visible by the range of micro-narratives that are attached to places through locative media. Maps become far more dynamic representations of spatial and temporal knowledge. A nice example is the project Droombeek, by Edward Mac Gillavry, who was also present this evening, and Peter Dubois.

screenshot_Droombeek01

In this project inhabitants of Roombeek, an area of the city Enschede which was destroyed in 2000 by a huge fireworks disaster, recount their memories and stories of their neighborhood. These stories are made available to others by taking a GPS-walk. A fourth change is the database structure of geographical knowledge captured in maps. We can now query items through maps. Most of these searches are about simple properties like categories of places and proximity, such as finding restaurants nearby. However while we still can’t search for sadness in New York (PDF 2,4 MB; Russell – Headmap Manifesto – p. 31), we are already awfully close.. Fifth, new cartographies alter our subjective experiences of space and place. For instance, locative media can inform a more aesthetic experience of space and mobility. Someone who is working on GPS-based cartography as a new form of landscape painting is Esther Polak, who also joined this evening – just back from a trip to Nigeria. And what about the fact that in many locative media views the ego is the center of the map? You no longer have to first find your position on the map. Rather, the environment revolves around you. Does this literally lead to a more ‘ego-centric’ worldview? Finally, maps are increasingly often used as a way to visualize and transfer increasingly complex datasets. Maps are becoming metaphors to represent information, and for thinking. An organization that has been doing this for while is Informationlab by ‘information architect’ Auke Touwslager, who also attended the evening (yes, good crowd present..). To summarize, under the influence of locative media mapping tends to shift from mostly objectifying representations to highly subjective, from general to thematic representations, and from visualizing topological rather than topographical information. I wanted to raise some more ‘political’ issues of these developments but – alas – time was running short… (I couldn’t even bring in half of the above).

It was interesting to see how the audience, and ‘old school geographer’ Ormeling, reacted to this new media story. Ormeling himself did not feel these developments had much to do with his profession as a cartographer, apart from being handy new instruments. This strikingly parallels the dominant reaction of another professional audience: architects and planners. New media technologies as instruments yes, but investigating the consequences of these technologies for the professional practice itself… no. In the audience, meanwhile, someone wondered in exasperation “this is al very nice but who actually wants to know all the time where their friends are?”. Indeed only one or two people raised their hands. Although the predominantly white middle-aged male audience perhaps might not exactly be representative of very active mobile media users, this question of course is a legitimate one. All talks about new representations of knowledge and new ‘participant audiences’ or ‘networked publics’ in spite, who are “we” (we – the people more or less professionally dealing with geo-locative media) actually representing in our talks and thoughts? The majority of people, at least during this evening, seem very skeptical about these developments. The discussion immediately turned to the pervasive influence of mobile media themselves in everyday life and all sorts of ethical discussions, rather than pausing for a moment to look at media developments and their influence on cartography. Too bad this somewhat fell of radar at the end of the evening. Luckily, columnist Jelle Reumer restored this by evoking the poetics of maps. Looking at maps above all brings up half-forgotten memories of the places one once was and where beautiful or sad things happened. Maps also stir the imagination about places one would perhaps never go. I thought Reumer’s short talk was a nice closure of the evening, which put matters in a broader perspective. Aside from their obvious differences (differences that do matter, as I’ve tried to show here), to what extend does it matter whether such imaginations occur by holding a map made of paper or by looking at a handheld screen?

article in Second Nature journal about The Mobile City project and urban gaming

Wednesday, November 25th, 2009

The second issue of the RMIT journal Second Nature is about “Games, Locative & Mobile Media”. I wrote a short article about urban games and their importance for the issues we address with The Mobile City.

In this article I discern five possible ‘levels’ to understand urban games: (1) the city is often used as a model to construct an architecture of computer and video games; (2) the city itself has historically been understood in multiple ways as a game or playground; (3) pervasive games take digital games out to the streets and bridge the digital-physical distinction; (4) (serious) games are used in the process of (re)building actual cities; (5) urban games are a metaphorical lens through which to look at utopian and dystopian futures of cities. For each of these ‘levels’ I raise some relevant questions.

You can read the article here >> or download a PDF of the article (1,6 MB).

There are a number of other interesting contributions. See the journal’s table of contents.

second_nature-cover_2.png

New post @The Mobile City blog: MoMoAms #11

Tuesday, June 9th, 2009

Mobile Monday #11 themed “Visions on Mobile” took place on June 1 2009 and had some great speakers: Alan More, Jamais Cascio, Andrew Grill, Joe Pine, Howard Rheingold, and Robert Rice.

As MoMo is a kind of trend-watching event, the main emphasis of this MoMo#11 was on the emerging field of augmented reality. Of course this vision has been around for a long time. Yet prototypes have mostly been very clunky head-mounted displays, or relied on some flat surface to project things on. As our mobile devices have by now arguably become the most ubiquitous technology humans ever carried with them (becoming a third skin, like our clothes are a second skin), they appear the ideal platform for all kinds of new forms of augmented reality in new and unexpected ways. This arguments of course echoes the argument made by Bell and Dourish (“Yesterday’s tomorrows”, PDF) that the vision of ubicomp has in actual practise taken shape in a different way on the mobile phone. Below some of my notes and impressions of MoMo#11.

Continue reading at The Mobile City weblog >>

Critique on ‘digital nomadism’ – DRAFT version

Friday, May 29th, 2009

Below the draft version of the last section of chapter 4 of my dissertation-in-progress about mobile media and identity. Not completely finished yet but readable..

090526_chapter4_section-nomadism-draft.pdf (PDF, 136 KB)

slides guest lecture ‘Digital Art and Culture’ course

Thursday, May 14th, 2009

Today I did a guest lecture for the course “Digital Art and Culture” at the Radboud University Nijmegen. I talked about mobile and locative media, and their implications for urban space, social relations, and identity.

090514_Michieldelange-mobile_locative_media-university_nijmegen.jpg

[I guess I should try a new front image next time, it's getting routine...]

download presentation (PDF 1.4 MB)

review @mobilecity: Kevin Lynch “The Image of the City”

Friday, May 8th, 2009

As part of a new effort of The Mobile City to compile an ever-expanding overview of literature relevant to our themes, I have written up a review of this oldie-goldie published in 1960.
lynch-imageofthecity.jpg

Read review at www.themobilecity.nl >>

Presentation Filmacademie Amsterdam ‘media and mobility’

Friday, March 20th, 2009

Yesterday I did a presentation at the Filmacademie in Amsterdam about media technologies and mobility. Below the slides:

090319_filmacademie

090319_filmacademie-S.pdf (PDF 1MB).

Cellphone city art

Saturday, March 14th, 2009

(Also posted on The Mobile City blog)

Found via Textually.org > Engadget Mobile > Make (nice trail):

Artist Jorge Colombo (Portugal) made a couple of cityscapes by drawing with his fingers in an application called Brushes on an iPhone. He also posted a short movie showing in speed-up how he created his drawings. You can see all of the drawings on his website. Not only do these drawing look really nice, they also come quite close ‘the urban experience’ of neon lights, big structures, and a blurry sense of movements and speed. The medium indeed perfectly fits the subjects depicted. It also possible to relate this to the theme of “urban computing”, as an artistic way to ‘write’ one’s experience of the city, as Greenfield and Shepard call it (though, granted, this experience doesn’t ‘stick’ to the location as a kind of locative tag; that should be the artist’s next step!).

What I think is really interesting about is how the mobile device gradually becomes a platform for creative production and playfulness, like the (desktop) computer has been for much longer. A similar kind of creative production on mobile devices has existed for a while in the digital music scene. Here, the iPhone is used as an interface for music sequencing, tracking and beat creation. And in a related field called Chiptunes or 8Bit music, much older portable devices such as Gameboys have been given a brand new second life in being used to make electronic tunes. Also, as posted elsewhere on this blog, the mobile phone is increasingly being used to make (short) films. Last example: the mobile phone is used to not only read but also write texts and even entire novels. This has to do with the fact that many Japanese make long commutes by public transport.

It’s really nice to see how the mobile phone develops from a platform for consumption of services to a medium for creative production as well. Moreover, some of these examples clearly indicate that there is a relation between artistic creation on mobile platforms and the physical surroundings and urban experience, apparently much more so than with fixed computers.