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	<title>BIJT.org research blog &#187; Identity</title>
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	<link>http://www.bijt.org/wordpress</link>
	<description>Research blog about mobile media and urbanism by Michiel de Lange</description>
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		<title>Bernie DeKoven on Play Communities and Game Communities</title>
		<link>http://www.bijt.org/wordpress/2009/01/12/bernie-dekoven-on-play-communities-and-game-communities/</link>
		<comments>http://www.bijt.org/wordpress/2009/01/12/bernie-dekoven-on-play-communities-and-game-communities/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 16:00:26 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[social networking]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2009/01/12/bernie-dekoven-on-play-communities-and-game-communities/</guid>
		<description><![CDATA[&#8216;Funsmith&#8217; Bernie DeKoven wrote a post on his site Deepfun about the differences between game communities and play communities. The post consists of the usual little snippets of well-worn wisdom about play and game (play is informal and open-ended, games are formal and rule-based; game are competitive, play is more about spontaneity and shared fun). [...]]]></description>
			<content:encoded><![CDATA[<p>&#8216;Funsmith&#8217; Bernie DeKoven <a href="http://www.deepfun.com/2009/01/play-and-game-communities.html">wrote a post</a> on his site <a href="http://www.deepfun.com">Deepfun</a> about the differences between <em>game communities</em> and <em>play communities</em>.</p>
<p>The post consists of the usual little snippets of well-worn wisdom about play and game (play is informal and open-ended, games are formal and rule-based; game are competitive, play is more about spontaneity and shared fun). As also noted on <a href="http://www.theplayethic.com/2009/01/bernie-dekoven-one-of-the-most-indefatigable-advocates-of-the-power-and-potential-of-play-writes-here-about-the-differen.html">another blog</a>, this largely coincides with James P. Carse&#8217;s distinction between <a href="http://en.wikipedia.org/wiki/Finite_and_Infinite_Games">finite and infinite games</a> (1986). Or even the <a href="http://en.wikipedia.org/wiki/Man,_Play_and_Games">paidia vs ludus distinction</a> which we find with Roger Caillois (1958), and which has been extended and adapted by many contemporary game researchers. But what makes this useful, I guess, is that DeKoven connects the game/play distinction with &#8216;community&#8217;. Thus, games and play become prime organizing principles of technologically mediated communities:</p>
<blockquote>
<p>It is no coincidence that the Internet, though it serves both kinds of community (play and game), is so easily characterized as a play community, dependent on openness and trust shared by its players, succeeding to the degree in which it can respond to their constantly evolving, individual and collective interests.</p>
</blockquote>
<p>People are increasingly active on various online/mobile/hybrid social networks. See my <a href="http://www.bijt.org/wordpress/2008/06/11/online-social-networking-as-game/">earlier post</a> on online social networking as a game, in particular this quote: &#8220;Social networks offer a revolutionary way for people to play with friends and communities that have meaningful value to them in their real life&#8221;. Such a communal view on identity-formation is a nice addition to the more individualistic view, in which identity as a project of choosing and building a self involves &#8216;playful&#8217; experiments and (re)configurations on a personal level (&#8216;playing oneself&#8217;).</p>
<p>The question remains: does sharing the same play experiences with other people logically lead to self-understanding in terms of &#8216;play&#8217;? Metaphors (play/game) become &#8216;real&#8217; when they account for people&#8217;s sense of similarity and belonging. The metaphor then becomes a medium. It seems such a powerful line of reasoning in favor of the &#8216;playful identities&#8217; thesis: when former fixed essences and circumscribed narratives of identity are debunked, unmasked, or simply no longer believable, playing together is a very powerful way of reconnecting (&#8216;re-ligare&#8217;) to a larger body of people.</p>
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		<title>French study on teens and mobiles</title>
		<link>http://www.bijt.org/wordpress/2008/07/05/french-ethnographic-study-on-teens-and-mobiles/</link>
		<comments>http://www.bijt.org/wordpress/2008/07/05/french-ethnographic-study-on-teens-and-mobiles/#comments</comments>
		<pubDate>Sat, 05 Jul 2008 21:45:43 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[phone]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2008/07/05/french-ethnographic-study-on-teens-and-mobiles/</guid>
		<description><![CDATA[A recent ethnographic study done in France says young people have a different relation with their phone than most adults. Or rather, through their mobile phone young people relate to their peers, whereas for most adults the mobile phone is a very personal and private item. The researchers also looked at the practice of mobile [...]]]></description>
			<content:encoded><![CDATA[<p>A <a href="http://www.internetactu.net/2008/06/10/les-mobiles-des-adolescents-ou-les-premices-de-linformatique-ambiante/">recent ethnographic study</a> done in France says young people have a different relation with their phone than most adults. Or rather, through their mobile phone young people relate to their peers, whereas for most adults the mobile phone is a very personal and private item.</p>
<blockquote>
<p>The researchers also looked at the practice of mobile sharing:</p>
<p>“There is a growing trend of sharing with teenagers. Phones are more and more objects that circulate within a group, in particular when they have lost their own phone, when it is broken or stolen. The Gripic researchers were surprised to find that a fair number of teenagers didn’t even have their own mobile phone, but just a “replacement mobile”: an object that was ephemeral, non-sacred, cheap and aimed at circulation. The only thing that matters is that it works.” [...]</p>
<p>“In fact, for adults the mobile is a hyper-personal device, an intimate black box with data that absolutely need to be protected. For teenagers on the other hand, the mobile is often as little confidential and intimate as their blogs. They are instead identity and exhibition spaces of oneself, with “museum galleries” of photos, ringtones, videos, and music to share with a community of peers: archiving makes only sense if it can be shared.”</p>
<p>Gripic sees teenager usage of the mobile no longer as “emblematic of an individualistic society”, but rather as “a reflection of collective and collaborative behaviours”.</p>
<p>(English translation from <a href="http://www.experientia.com/blog/french-ethnographic-study-on-teens-and-mobiles/">Putting People First</a>)</p>
</blockquote>
<p>This supports the idea of gift exchange through the mobile phone, written about by amongst others <a href="http://research.microsoft.com/~ast/files/Gift_of_the_gab.pdf">Taylor &amp; Harper</a> (and <a href="http://www.bijt.org/wordpress/my-literature/">by me</a>).</p>
<p>Another interesting finding is that young people learn to use the phone by experimenting, and that they deal with glitches in a &#8220;non-dramatic&#8221; way.</p>
<p><span style="font-size: 12px;"><img src="http://www.internetactu.net/wp-content/uploads/2008/06/mobilepratiques.jpg" style="background-color: rgba(0, 0, 0, 0); color: rgb(51, 51, 51); font-family: 'Lucida Grande'; font-size: 13px; line-height: 16px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; text-indent: 0px; clip-rule: nonzero; flood-color: #000000; flood-opacity: 1; lighting-color: #FFFFFF; stop-color: #000000; stop-opacity: 1; pointer-events: visiblepainted; color-interpolation: srgb; color-interpolation-filters: linearrgb; color-rendering: auto; fill: #000000; fill-opacity: 1; fill-rule: nonzero; image-rendering: auto; shape-rendering: auto; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 4; stroke-opacity: 1; text-rendering: auto; alignment-baseline: auto; baseline-shift: baseline; dominant-baseline: auto; text-anchor: start; writing-mode: lr-tb; glyph-orientation-horizontal: 0deg; glyph-orientation-vertical: auto;" /></span></p>
<p style="background-color: rgba(0, 0, 0, 0); color: #333333; font-family: 'Lucida Grande'; font-size: 13px; line-height: 16px; margin-bottom: 12px; margin-left: 0px; margin-right: 0px; margin-top: 12px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; text-indent: 0px; clip-rule: nonzero; flood-color: #000000; flood-opacity: 1; lighting-color: #FFFFFF; stop-color: #000000; stop-opacity: 1; pointer-events: visiblepainted; color-interpolation: srgb; color-interpolation-filters: linearrgb; color-rendering: auto; fill: #000000; fill-opacity: 1; fill-rule: nonzero; image-rendering: auto; shape-rendering: auto; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 4; stroke-opacity: 1; text-rendering: auto; alignment-baseline: auto; baseline-shift: baseline; dominant-baseline: auto; text-anchor: start; writing-mode: lr-tb; glyph-orientation-horizontal: 0deg; glyph-orientation-vertical: auto;"><span style="font-size: 12px;">(Via <a href="http://www.smallsurfaces.com/2008/07/phone-as-exhibition-object/" style="background-color: rgba(0, 0, 0, 0); color: #0066CC; font-family: 'Lucida Grande'; font-size: 13px; line-height: 16px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-align: justify; text-indent: 0px; clip-rule: nonzero; flood-color: #000000; flood-opacity: 1; lighting-color: #FFFFFF; stop-color: #000000; stop-opacity: 1; pointer-events: visiblepainted; color-interpolation: srgb; color-interpolation-filters: linearrgb; color-rendering: auto; fill: #000000; fill-opacity: 1; fill-rule: nonzero; image-rendering: auto; shape-rendering: auto; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 4; stroke-opacity: 1; text-rendering: auto; alignment-baseline: auto; baseline-shift: baseline; dominant-baseline: auto; text-anchor: start; writing-mode: lr-tb; glyph-orientation-horizontal: 0deg; glyph-orientation-vertical: auto;">Small Surfaces</a>)</span></p>
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		<title>Online social networking as game</title>
		<link>http://www.bijt.org/wordpress/2008/06/11/online-social-networking-as-game/</link>
		<comments>http://www.bijt.org/wordpress/2008/06/11/online-social-networking-as-game/#comments</comments>
		<pubDate>Wed, 11 Jun 2008 10:08:17 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[social networking]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2008/06/11/online-social-networking-as-game/</guid>
		<description><![CDATA[This BBC article &#8220;The power of play on the internet&#8221; is interesting in the light of our overarching &#8220;Playful Identities&#8221; research question: How do new (group) identities appear or how are old identities articulated and experienced? What is the role of digital media in this proces? And how can this be understood as &#8220;playful&#8221;? The [...]]]></description>
			<content:encoded><![CDATA[<p>This <a href="http://news.bbc.co.uk/2/hi/technology/7361924.stm">BBC article &#8220;The power of play on the internet&#8221;</a> is interesting in the light of our overarching &#8220;<a href="http://www.playful-identities.nl/HTML/index.php">Playful Identities</a>&#8221; research question: How do new (group) identities appear or how are old identities articulated and experienced? What is the role of digital media in this proces? And how can this be understood as &#8220;playful&#8221;?</p>
<p>The claim is made that online social networking is a type of game (not really a new idea). Impicitly it is suggested that gaming is <span style="font-style: italic;">the</span> form of contemporary social bonding. Additionally, the relevance of online gaming for &#8220;real life&#8221; is underlined. This further undermines the old dichotomy between an isolated cyberspace versus real life as two separate domains. Interesting as well to me is the fact that there are reputation systems built into these social networking games. These become mechanisms to enforce reciprocity, which is an important term in theories about gift exchange (Mauss).</p>
<p>Some interesting quotes from the article:</p>
<blockquote>
<p>Game design and social networks are merging into one of the most persuasive forces on the net. That assertion was made by a string of speakers at the Web 2.0 Expo in San Francisco.</p>
<p>&#8220;Social networking is a game in and of itself,&#8221; explained Jennifer Pahlka, co-chair of the conference.</p>
<p>&#8230;.</p>
<p>&#8220;Social networks offer a revolutionary way for people to play with friends and communities that have meaningful value to them in their real life,&#8221;</p>
<p>&#8230;.</p>
<p>&#8220;Logging in and playing with strangers was exciting when the internet was new but the modern web is personal and social and it is clear that the internet is being used for social purposes to connect people rather than isolate them.&#8221;</p>
<p>&#8230;.</p>
<p>&#8220;We build up these reputation systems with levels and rankings just as you would if it was a game and by applying these gaming principles it helps build these thriving successful communities.&#8221;</p>
</blockquote>
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		<title>&#8220;New generation of Ya Hossein&#8221;</title>
		<link>http://www.bijt.org/wordpress/2008/02/26/new-generation-of-ya-hossein/</link>
		<comments>http://www.bijt.org/wordpress/2008/02/26/new-generation-of-ya-hossein/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 22:01:53 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[Iran]]></category>
		<category><![CDATA[modernity]]></category>
		<category><![CDATA[tradition]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2008/02/26/new-generation-of-ya-hossein/</guid>
		<description><![CDATA[I got this pic a little while ago from a colleague (thanks Tina!). I think it&#8217;s very funny. (source appears to be PersianHub.org).]]></description>
			<content:encoded><![CDATA[<p>I got this pic a little while ago from a colleague (thanks Tina!). I think it&#8217;s very funny.</p>
<p><img src="http://www.bijt.org/wordpress/wp-content/uploads/2008/02/iran01.jpg" alt="iran01.jpg" width="480" height="332" /></p>
<p>(source appears to be <a href="http://www.persianhub.org/interesting-pictures/147506-new-generation-ya-hossain.html">PersianHub.org</a>).</p>
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		<title>Urbanfest &#8217;07 at Ancol, Jakarta</title>
		<link>http://www.bijt.org/wordpress/2007/08/27/urbanfest-07-at-ancol-jakarta/</link>
		<comments>http://www.bijt.org/wordpress/2007/08/27/urbanfest-07-at-ancol-jakarta/#comments</comments>
		<pubDate>Mon, 27 Aug 2007 17:34:47 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[indonesia]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[Jakarta]]></category>
		<category><![CDATA[mobile media]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2007/08/27/urbanfest-07-at-ancol-jakarta/</guid>
		<description><![CDATA[Yesterday I went to Urbanfest &#8217;07 in “Dreampark” Ancol, north Jakarta. This festival, organized for the first time, had lots of contemporary culture such as Indie music and hiphop, street games and sports, graffiti, harajuku &#38; cosplay competition, modded bikes, scooter stunting and more. The Ancol website has the full program (basically a whole list [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday I went to Urbanfest &#8217;07 in “Dreampark” Ancol, north Jakarta. This festival, organized for the first time, had lots of contemporary culture such as Indie music and hiphop, street games and sports, graffiti, harajuku &amp; cosplay competition, modded bikes, scooter stunting and more. The <a href="http://www.ancol.com/eventscalendar_detail.php?pkid=108">Ancol website</a> has the full program (basically a whole list of activities with the word urban in it, haha!)</p>
<p>The general impression I got was that this festival was an experiment to create a setting in which new modern urban identities can be explored, partly influenced by global culture, partly localized and typically Indonesian. I enjoyed it a lot!</p>
<p>Many people used their cameras, DV cams, and handphones to capture a sense of &#8216;being there&#8217;.</p>
<p>Some interesting quotes from <a href="http://www.thejakartapost.com/yesterdaydetail.asp?fileid=20070823.A05">an article in Jakarta Post</a>:</p>
<blockquote><p>&#8220;As youth, we present something new, something different from the mainstream. That&#8217;s what people call the indie spirit. Now a group is considered indie, maybe later it&#8217;s not indie,&#8221; Jimmy, a member of The Upstairs [one of the bands playing], told a press conference Wednesday [that must have been August 22, 2007].<br />
…<br />
IKJ Rector [Jakarta Arts Institute, one of the organizing parties] and noted dance choreographer Sardono W. Kusumo said the festival was part of efforts to give young artists space to display urban cultures far removed from those found in the nation&#8217;s countryside.</p>
<p>&#8220;We are open to and ready for even &#8220;the craziest&#8221; ideas,&#8221; Sardono told the conference.</p>
<p>Sardono said there were no &#8220;genuine&#8221; Indonesian cultures, since the nation&#8217;s history has long been open to foreign influences.<br />
…<br />
Organizers said the festival, carrying the slogan &#8220;All You Can Act!!!&#8221;, are aimed at promoting freedom of expression in the face of rising conservatism in much of the country.</p></blockquote>
<p> </p>
<p><a title="Graffiti art at Urbanfest ‘07 (1)" rel="lightbox" href="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-26_17-40-14001.jpg"><img src="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-26_17-40-14001.jpg" alt="Graffiti art at Urbanfest ‘07 (1)" width="320" height="240" /></a></p>
<p><a title="Grafitti art at Urbanfest ‘07 (2)" rel="lightbox" href="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-26_17-40-32001.jpg"><img src="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-26_17-40-32001.jpg" alt="Grafitti art at Urbanfest ‘07 (2)" width="320" height="240" /></a></p>
<p>Some of the grafitti art at Urbanfest ‘07.</p>
<p><a title="Guys doing motorbike stunts at Urbanfest ‘07" rel="lightbox" href="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/070826_indo_urbanfest_ancol_02_.jpg"><img src="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/070826_indo_urbanfest_ancol_02_.jpg" alt="Guys doing motorbike stunts at Urbanfest ‘07" width="320" height="240" /></a></p>
<p>Guys doing motorbike stunts</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/xwAICHZKh9A" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/xwAICHZKh9A"></embed></object></p>
<p>East meets west when a hiphop group from Yogyakarta invites a dangdut singer on stage for a jam at Urbanfest ‘07.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/u8o_AuL273o" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/u8o_AuL273o"></embed></object></p>
<p>Japanese cultural influences: harajuku &amp; cosplay competition at Urbanfest ‘07.</p>
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		<title>62th Indonesian Independence Day</title>
		<link>http://www.bijt.org/wordpress/2007/08/17/62th-indonesian-independence-day/</link>
		<comments>http://www.bijt.org/wordpress/2007/08/17/62th-indonesian-independence-day/#comments</comments>
		<pubDate>Fri, 17 Aug 2007 17:29:32 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[indonesia]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[Jakarta]]></category>
		<category><![CDATA[mobile media]]></category>
		<category><![CDATA[tradition]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2007/08/17/62th-indonesian-independence-day/</guid>
		<description><![CDATA[Today, 17 August 2007, Indonesia celebrated the 62th year of independence from Dutch colonial rule. Although my 3rd time in Indonesia, it’s the first time I am in the country during hari kemerdekaan (freedom day). A great day to do some fieldwork on (playful) identity construction ☺. Together with Lisa &#38; Dini, two girls from [...]]]></description>
			<content:encoded><![CDATA[<p>Today, 17 August 2007, Indonesia celebrated the 62th year of independence from Dutch colonial rule. Although my 3rd time in Indonesia, it’s the first time I am in the country during <em>hari kemerdekaan</em> (freedom day). A great day to do some fieldwork on (playful) identity construction ☺.</p>
<p>Together with Lisa &amp; Dini, two girls from my <em>rumah kos</em>, I went to Monas (national monument) in the morning. Under a blistering sun we walked to the Istana Negara (state palace), just north of Taman Merdeka (freedom square). Along the road we saw military units parading. At the palace, young people from all current 33 provinces were present, wearing regional ethnic costumes, featuring on pictures, and busy taking pictures themselves.</p>
<p>￼<br />
<a title="Ethnic and national identities at Istana Negara (1)" rel="lightbox" href="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-17_11-22-48001.jpg"><img src="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-17_11-22-48001.jpg" alt="Ethnic and national identities at Istana Negara (1)" width="320" height="240" /></a></p>
<p><a title="Ethnic and national identities at Istana Negara (2)" rel="lightbox" href="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-17_11-23-30001.jpg"><img src="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-17_11-23-30001.jpg" alt="Ethnic and national identities at Istana Negara (2)" width="320" height="240" /></a><br />
￼</p>
<p>Ethnic and national identities at Istana Negara. Mobile devices all over the place to capture “unity in diversity” (Indonesia’s national motto). Tradition and modernity go hand in hand.</p>
<p>After that, Lisa and I went to kampung Melayu, one of the poorer areas in Jakarta. Some friends of her organize a three-day series of festivities in the neighborhood of <em>bukit duri</em>, as part of an effort to make freedom day a real people’s festival. All kinds of traditional games here, vaguely reminding me of the kind of ludic activities that take place on Dutch “koninginnedag” (queen’s day). These kids compete to run three slippery eels from one bucket into the other as quick as possible.</p>
<p>￼<a title="Eal race in kampung Melayu" rel="lightbox" href="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-17_13-47-04001.jpg"><img src="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-17_13-47-04001.jpg" alt="Eal race in kampung Melayu" width="320" height="240" /></a></p>
<p>Eel race in kampung Melayu. In the background an activist painting claiming the rights of poor people in Indonesia. The proclamation in the painting reads “Children of poor families are the responsibility of the state. Children at the edge [referring also literally to <em>bukit duri</em>’s location near the Ciliwung riverside] are not sewer rats!”. The painting is part of a campaign in the neighborhood to voice social and economic awareness and identity, as the slums are planned to be cleared due to recurrent floodings.</p>
<p><a title="Pre-paid cards for sale in the kampung" rel="lightbox" href="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-17_14-20-08001.jpg"><img src="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-17_14-20-08001.jpg" alt="Pre-paid cards for sale in the kampung" width="320" height="240" /></a><br />
￼<br />
Pre-paid card infrastructure has penetrated deep into the kampung!</p>
<p>Meanwhile, a bit further uphill, young guys try to climb the greasy pole, in the hope of getting one of the handphones dangling from the top as a reward! I somehow got the sense that in this image, some central notions in my research (identity, play and the mobile phone) come together and lose some of their slipperiness…</p>
<p>￼<a title="Climbing the pole to win mobile phones" rel="lightbox" href="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-17_14-31-34001.jpg"><img src="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-17_14-31-34001.jpg" alt="Climbing the pole to win mobile phones" width="240" height="320" /></a></p>
<p>Play in front of the quarter’s main Mesjid (mosque) on national freedom day: who wins the mobile phone?</p>
<p>In talking about identity, I feel like adding a more personal note. Today has also been a day to consider my own history and relation to Indonesia. A week back or so I was in a book shop at Taman Ismael Marzuki, and picked up a Soekarno (Indonesia’s first president) biography by Bob Hering. Paging through the book, I noticed my great grandfather figures as one of the prime informants. He apparently was very well-acquainted with many of the key figures who founded Indonesia, and who are commemorated today. From the scarce stories, I know he spoke several indigenous languages fluently and was part of the so called ‘ethical’ movement which tried to reform colonial rule. Yet still part of Dutch colonial system… 62 Years after Indonesian independence, I cannot help but feel both continuity, by temporarily living here and becoming close to this country, as well as rupture, for I am here in a completely different situation and role, as the paths of Holland and Indonesia have split.</p>
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		<title>Portable “Playful Identity?”</title>
		<link>http://www.bijt.org/wordpress/2007/08/16/portable-%e2%80%9cplayful-identity%e2%80%9d/</link>
		<comments>http://www.bijt.org/wordpress/2007/08/16/portable-%e2%80%9cplayful-identity%e2%80%9d/#comments</comments>
		<pubDate>Thu, 16 Aug 2007 08:16:57 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[indonesia]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[Jakarta]]></category>

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		<description><![CDATA[“Take fun seriously” &#8211; great motto for our ‘playful identities’ project ! Taken at transit busway Dukuh Atas, Jakarta, August 15 2007.]]></description>
			<content:encoded><![CDATA[<p>“Take fun seriously” &#8211; great motto for our ‘playful identities’ project !</p>
<p><a title="“Take fun seriously!”" href="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-15_15-25-34001.jpg"><img src="http://www.bijt.org/wordpress/wp-content/uploads/2007/08/2007-08-15_15-25-34001.jpg" alt="“Take fun seriously!”" /></a></p>
<p><em>Taken at transit busway Dukuh Atas, Jakarta, August 15 2007. </em></p>
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		<title>Islamic identities on the move</title>
		<link>http://www.bijt.org/wordpress/2007/08/16/islamic-identities-on-the-move/</link>
		<comments>http://www.bijt.org/wordpress/2007/08/16/islamic-identities-on-the-move/#comments</comments>
		<pubDate>Thu, 16 Aug 2007 08:14:53 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[indonesia]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[Islam]]></category>
		<category><![CDATA[Jakarta]]></category>

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		<description><![CDATA[One of the most interesting and dynamic discussions in Indonesia is how to combine Islam with modernity. It is a complicated debate, which would merit a study on its own… It does however influence my research about the mobile phone, Indonesian modernity and identities. New technologies like the mobile phone lead to new discussions: from [...]]]></description>
			<content:encoded><![CDATA[<p>One of the most interesting and dynamic discussions in Indonesia is how to combine Islam with modernity. It is a complicated debate, which would merit a study on its own… It does however influence my research about the mobile phone, Indonesian modernity and identities.</p>
<p>New technologies like the mobile phone lead to new discussions:</p>
<p>from the {belajar-islam} [= "study Islam"] mailinglist: <a href="http://www.mail-archive.com/belajar-islam@yahoogroups.com/msg00092.html">http://www.mail-archive.com/belajar-islam@yahoogroups.com/msg00092.html</a></p>
<p><em>Antoniobandalem</em> wonders whether muslims are allowed to use products that are made by non-muslims (<em>kafir</em>), such as the handphone. He gets a reply from <em>Chandraleka</em>, an independent IT writer, who says something like (freely translated &amp; abbreviated):</p>
<p>20 May 2006</p>
<blockquote><p>“Wah! Don’t be too extreme! As long as the product itself is <em>halal</em>, it doesn’t matter who produces it. Extreme ideas like these are caused by ignorance about Islam. This idea would make modern life nearly impossible: you cannot drive a car, cannot use a computer, cannot use light bulbs, cannot use a mobile phone&#8230; Muslims are allowed to use ‘kafir’ products, thank God! It makes life much easier!”</p></blockquote>
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		<title>Nokia ad: &#8220;be yourself and do it in style&#8221;</title>
		<link>http://www.bijt.org/wordpress/2007/05/13/nokia-ad-be-yourself-and-do-it-in-style/</link>
		<comments>http://www.bijt.org/wordpress/2007/05/13/nokia-ad-be-yourself-and-do-it-in-style/#comments</comments>
		<pubDate>Sun, 13 May 2007 12:39:48 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[advertisement]]></category>
		<category><![CDATA[commerce]]></category>
		<category><![CDATA[Nokia]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2007/05/13/nokia-ad-be-yourself-and-do-it-in-style/</guid>
		<description><![CDATA[Another outdoors advertisement, shot already a few months ago in Amsterdam. The ad says “Who do I want to be today?”. Options are: kroegtijger (don&#8217;t know how to translate this, binge drinker or bar fly is a bit too negative), fashionista, paparazza, night butterfly, supermodel. All very much consumer identities. All identities that are mediatized. [...]]]></description>
			<content:encoded><![CDATA[<p style="color: #000000">Another outdoors advertisement, shot <span style="color: #000000">already</span> a few months ago in Amsterdam. The ad says “Who do I want to be today?”. Options are: <em>kroegtijger</em> (don&#8217;t know how to translate this, <em>binge drinker</em> or <em>bar fly</em> is a bit too negative), <em>fashionista</em>, <em>paparazza</em>, <em>night butterfly</em>, <em>supermodel</em>. All very much consumer identities. All identities that are mediatized. All &#8216;global&#8217; identities, that is, recognizable in many different cultural contexts. And all identities in which the mobile phone can be an aid in the <em>pretense to be</em> one of these, to play a role, <em>as if</em>&#8230; The ad plays upon the idea of <em>wearable identities</em>: identity as a jacket that you put on or off.</p>
<p style="color: #000000; min-height: 14.0px"><a title="Nokia ad “be yourself”" rel="lightbox" href="http://www.bijt.org/wordpress/wp-content/uploads/2007/05/nokia_ad01.jpg"><img src="http://www.bijt.org/wordpress/wp-content/uploads/2007/05/nokia_ad01.thumbnail.jpg" alt="Nokia ad “be yourself”" /></a></p>
<p>(click to enlarge)</p>
<p style="color: #000000">Also, Nokia can be added to the long list of corporations who think we should “be yourself, and do it in style”. The imperative to be yourself paradoxically is a pressure nowadays from which there is no escape&#8230;</p>
<p style="color: #000000; min-height: 14.0px"> </p>
<p style="color: #000000; min-height: 14.0px"> </p>
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		<title>&#8220;Free like once before&#8221;</title>
		<link>http://www.bijt.org/wordpress/2007/05/08/free-like-once-before/</link>
		<comments>http://www.bijt.org/wordpress/2007/05/08/free-like-once-before/#comments</comments>
		<pubDate>Tue, 08 May 2007 18:36:31 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[advertisement]]></category>
		<category><![CDATA[discourse]]></category>
		<category><![CDATA[freedom]]></category>

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		<description><![CDATA[A week or two ago (just before the migration of this blog the a new server) I walked past an outdoors advertisement in Amsterdam, near where I live. It is an ad for the Dutch Open Air Museum in Arnhem. It says &#8220;Vrij als vroeger &#8211; Even terug naar de jaren &#8217;60&#8243; (something like &#8220;Free [...]]]></description>
			<content:encoded><![CDATA[<p>A week or two ago (just before the migration of this blog the a new server) I walked past an outdoors advertisement in Amsterdam, near where I live. It is an ad for the <a href="http://www.openluchtmuseum.nl">Dutch Open Air Museum</a> in Arnhem. It says &#8220;Vrij als vroeger &#8211; Even terug naar de jaren &#8217;60&#8243; (something like &#8220;<em>Free as once before &#8211; briefly back to the &#8217;60s</em>&#8220;).</p>
<p><a rel="lightbox" href="http://www.bijt.org/wordpress/wp-content/uploads/2007/05/mobilepic000.jpg"><img src="http://www.bijt.org/wordpress/wp-content/uploads/2007/05/mobilepic000.thumbnail.jpg" alt="" width="90" height="126" /></a></p>
<p>(click to enlarge)</p>
<p>A brief look at their website tells me it&#8217;s an exhibition about leisure time in the 60s. What made me take a snapshot of this was that the picture shows a mobile phone being crushed by what appears a miller&#8217;s stone, or a giant tractor tire, I don&#8217;t know. So this advertisement basically says that <em>freedom</em> is to be without the mobile phone. It plays upon popular opinion that the mobile phone, handy is it may be, is also a burden and a restraint on freedom. Crush your phone and you&#8217;ll be free again <img src='http://www.bijt.org/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>What strikes me now as I am writing is the addition of the word &#8220;Even..&#8221; (<em>briefly</em>, or <em>just a little moment</em>) in the subtitle. It suggests the possibility of temporarily escaping modern day pressures (the obligations imposed by the mobile phone) when visiting this open air museum. Why would we want/need to do so? Why go to a museum for this? And what is good about a temporary solution? I mean, nobody is really going to crush his mobile? I think the ad tries to appeal to the possibility of imagining and actually visiting a time and place when things where not so complicated. The museum then creates a temporary playground for our imagination. We can actually undergo the experience of living an ideal simple life, albeit temporarily.</p>
<p><img src="http://www.openluchtmuseum.nl/usermedia/Vrij_plein.jpg" alt="Openluchtmuseum Arnhem: " /></p>
<p>And here&#8217;s another advertisement I found on their website, burning a remote control:<br />
<img src="http://www.openluchtmuseum.nl/usermedia/Vrij_vuur.jpg" alt="Openluchtmuseum Anrhem - Vrij als vroeger (2)" /></p>
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		<title>Phone brand tells who you are?</title>
		<link>http://www.bijt.org/wordpress/2007/04/05/phone-brand-tells-who-you-are/</link>
		<comments>http://www.bijt.org/wordpress/2007/04/05/phone-brand-tells-who-you-are/#comments</comments>
		<pubDate>Thu, 05 Apr 2007 12:47:09 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[branding]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[commerce]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2007/04/05/phone-brand-tells-who-you-are/</guid>
		<description><![CDATA[Source &#8211; via Textually.org. A study by Nielsen Media Research suggests that the type of phone you wear says something about your personality: What your mobile phone says about you: Nokia Family-minded Middle aged managers Balance seekers Health conscious Motorola Fashion conscious Under 24 Fun seekers Individualistic Sony Ericsson Ambitious young men Professionals Success driven [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.smh.com.au/ffximage/2007/03/28/oldphotos29_wideweb__470x279,0.jpg" alt="pica" /></p>
<p><a href="http://www.smh.com.au/articles/2007/03/28/1174761545150.html">Source</a> &#8211; via <a href="http://www.textually.org/textually/archives/2007/03/015468.htm">Textually.org</a>.</p>
<p>A study by <a href="http://www.nielsenmedia.com/nc/portal/site/Public/">Nielsen Media Research</a> suggests that the type of phone you wear says something about your personality:</p>
<p><strong>What your mobile phone says about you:</strong></p>
<p><em>Nokia</em></p>
<ul>
<li>Family-minded</li>
<li>Middle aged managers</li>
<li>Balance seekers</li>
<li>Health conscious</li>
</ul>
<p><em>Motorola</em></p>
<ul>
<li>Fashion conscious</li>
<li>Under 24</li>
<li>Fun seekers</li>
<li>Individualistic</li>
</ul>
<p><em>Sony Ericsson<br />
</em></p>
<ul>
<li>Ambitious young men</li>
<li>Professionals</li>
<li>Success driven</li>
<li>Individualistic</li>
</ul>
<p><em>LG</em></p>
<ul>
<li>Favourite of mums</li>
<li>Stay-at-home parents</li>
<li>Success driven</li>
<li>Harmony seekers</li>
</ul>
<p><em>Samsung</em></p>
<ul>
<li>Young women</li>
<li>Career focused</li>
<li>Success driven</li>
<li>Fun seekers</li>
</ul>
<p>Whatever your opinion about such research (what do you mean LG is both for &#8220;stay at home parents&#8221; and &#8220;success driven&#8221;?), most telling are the <a href="http://blogs.smh.com.au/mashup/archives//010582.html">comments by readers</a>. The majority of commenters think it is utter crap to see a communications device as part of your identity. They think it is rather sad to judge someone based on what he uses for calling.</p>
<p>They seem to miss the point of the article, however, that your mobile says something about you, even if you do not choose them consciously. These kinds of articles do raise the interesting view that even though we all despise being easily identifiable by the brands we use, we nevertheless are continuously making choices (yes, also subliminally) and rationalize them as &#8216;functional&#8217; (like the guy who says he always buys Nokia so that he doesn&#8217;t have to relearn navigation from scratch). The interplay of brands and identities, of marketing/production and consumption, is far too complicated to just push research like this aside as nonsense&#8230;</p>
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		<title>15 pixels of fame&#8230;</title>
		<link>http://www.bijt.org/wordpress/2006/11/11/15-pixels-of-fame/</link>
		<comments>http://www.bijt.org/wordpress/2006/11/11/15-pixels-of-fame/#comments</comments>
		<pubDate>Fri, 10 Nov 2006 22:41:57 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[mobile media]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2006/11/11/15-pixels-of-fame/</guid>
		<description><![CDATA[Anybody can upload a short mobile phone clip to the website 15&#215;15.org which is then displayed on the homepage for 15 seconds as one of 15 clips being shown simultaneously. Interestingly, most people seem to film themselves and then put it online&#8230; Affirmation of the mobile phone as a tool for reflexive creation and expression [...]]]></description>
			<content:encoded><![CDATA[<p><img id="image74" src="http://www.bijt.org/wordpress/wp-content/uploads/2006/11/15x15.jpg" alt="15x15.org" /></p>
<p>Anybody can upload a short mobile phone clip to the website <a href="http://www.15x15.org/">15&#215;15.org</a> which is then displayed on the homepage for 15 seconds as one of 15 clips being shown simultaneously.</p>
<p>Interestingly, most people seem to film themselves and then put it online&#8230; Affirmation of the mobile phone as a tool for reflexive creation and expression of personal identity?</p>
<p>BTW: I am being eating by a purple Tyrannosaurus Rex&#8230;</p>
<p>(Thanks <a href="http://www.timvandenhoff.nl/">Tim</a> for reminding me!)</p>
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		<title>Interesting interview with Nick Wright from Mobile Youth Trends</title>
		<link>http://www.bijt.org/wordpress/2006/11/07/interesting-interview-with-nick-wright-from-mobile-youth-trends/</link>
		<comments>http://www.bijt.org/wordpress/2006/11/07/interesting-interview-with-nick-wright-from-mobile-youth-trends/#comments</comments>
		<pubDate>Tue, 07 Nov 2006 20:18:27 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[mobile media]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2006/11/07/interesting-interview-with-nick-wright-from-mobile-youth-trends/</guid>
		<description><![CDATA[Xen Mendelsohn from Xellular Identity has a very interesting interview with Nick Wright from Mobile Youth Trends. Nick is co-author of the mobileYouth 2006 report. Some of the good stuff: - Young people don&#8217;t use their mobile phones &#8216;just for fun&#8217; but also for serious matters: to say something about themselves and their relationships with [...]]]></description>
			<content:encoded><![CDATA[<p>Xen Mendelsohn from <a href="http://xendolev.typepad.com/xellular/">Xellular Identity</a> has a very interesting interview with Nick Wright from Mobile Youth Trends. Nick is co-author of the <a href="http://www.w2forum.com/i/mobileYouth06_part_two">mobileYouth 2006 report</a>. Some of the good stuff:</p>
<p>- Young people don&#8217;t use their mobile phones &#8216;just for fun&#8217; but also for serious matters: to say something about themselves and their relationships with other young people (self-expression).</p>
<p>- Branded goods play an important role in this self-expression.</p>
<p>- Texting is &#8220;a reaffirmation and a reminder that “I’m with you�?.&#8221;</p>
<p>- Many young people feel depressed after a whole day without SMS. Some young people even go to rehab clinics for being &#8220;text-addicts&#8221;!</p>
<p>- The mobile phone has taken over the former position of cigarettes in offering a private space for unsupervised private communication. (And some studies suggest young people are smoking less and less because their money now goes to phone bills &#8211; MdL)</p>
<p>- Texting is attractive because the language can be deformed so that no adult can understand it. (This is also pointed out by Mitzuko Ito in an article (in Ling &amp; Pedersen: 2005) about how traditional institutions like family and the classroom are being challenged by the mobile phone &#8211; MdL).</p>
<p>- The phone itself allow for personalization (wallpapers, ringtones, etc.) and enables young people to express themselves and &#8220;advertise their identity as part of their peer group.&#8221; (&gt; Interesting notion &#8220;advertizing identity&#8221; &#8211; we are all designing and branding ourselves to some extend).</p>
<p>- The basic social needs of young people are: &#8220;Social Networking, Communication, Status display, Personalisation and acting as a Behavioural Platform.&#8221;</p>
<p>- Mobile operators realize too little of these characteristics of young people&#8217;s interaction with the mobile phone.</p>
<p>Read <a href="http://xendolev.typepad.com/xellular/2006/11/interviewing_ni.html">the whole interview here</a>!</p>
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		<title>Presentation at Transito 2006</title>
		<link>http://www.bijt.org/wordpress/2006/10/29/presentation-at-transito-2006/</link>
		<comments>http://www.bijt.org/wordpress/2006/10/29/presentation-at-transito-2006/#comments</comments>
		<pubDate>Sun, 29 Oct 2006 15:34:13 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[meetings/events]]></category>
		<category><![CDATA[gifting]]></category>
		<category><![CDATA[mobile media]]></category>
		<category><![CDATA[presentation]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2006/10/29/presentation-at-transito-2006/</guid>
		<description><![CDATA[Last Friday, October 27, I did a talk for the Transito Festival 2006 at the Melkweg in Amsterdam. It was an evening about identity and technology. Here&#8217;s the PDF of the presentation Mobile phone as gift culture (Dutch).]]></description>
			<content:encoded><![CDATA[<p><img id="image69" src="http://www.bijt.org/wordpress/wp-content/uploads/2006/10/mobilegiftculture.jpg" alt="mobilegiftculture" /></p>
<p>Last Friday, October 27, I did a talk for the <a href="http://www.leidsepleintheaters.nl/transito.html">Transito Festival 2006</a> at the Melkweg in Amsterdam. It was an evening about identity and technology.</p>
<p>Here&#8217;s the PDF of the presentation <a id="p68" href="http://www.bijt.org/wordpress/wp-content/uploads/2006/10/061027_mobielegift.pdf">Mobile phone as gift culture</a> (Dutch).</p>
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		<title>Article about impact mobile phone</title>
		<link>http://www.bijt.org/wordpress/2006/09/01/article-about-impact-mobile-phone/</link>
		<comments>http://www.bijt.org/wordpress/2006/09/01/article-about-impact-mobile-phone/#comments</comments>
		<pubDate>Fri, 01 Sep 2006 12:23:24 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[discourse]]></category>
		<category><![CDATA[play]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2006/09/01/article-about-impact-mobile-phone/</guid>
		<description><![CDATA[(Via the mobile-society@groups.l.google.com mailinglist) The SFGate has an article dated February 27, 2006 about the impact of the mobile phone. The somewhat over the top title of the article is &#8220;The world&#8217;s a cell-phone stage: The device is upending social rules and creating a new culture&#8221;. Of course the article goes on in using the [...]]]></description>
			<content:encoded><![CDATA[<p>(Via the mobile-society@groups.l.google.com mailinglist)</p>
<p>The <a href="http://www.sfgate.com/cgi-bin/article.cgi?file=/chronicle/archive/2006/02/27/BUG2IHECTO1.DTL&amp;type=tech">SFGate</a> has an article dated February 27, 2006 about the impact of the mobile phone. The somewhat over the top title of the article is &#8220;The world&#8217;s a cell-phone stage: The device is upending social rules and creating a new culture&#8221;. Of course the article goes on in using the usual terms like: &#8220;revolutionary&#8221;, &#8220;seismic cultural shift&#8221;, &#8220;new realms&#8221;, &#8220;upending existing social rules and creating a new culture &#8220;, etc. Some brief comments by Howard Rheingold and Paul Levinson. Last alinea kinda interesting:</p>
<blockquote><p><strong>Your phone is you</strong> The negative perceptions about bad cell phone use suggest that the way we use our cell phones can have a strong effect on how others perceive us. In the Cingular Wireless survey, more than one-fourth of respondents formed opinions of someone based on their ring tone, while 7 percent have ended a relationship due to rude or offensive wireless behavior. In the BBDO Worldwide study, 31 percent of Americans said a cell phone revealed as much about a person as their car. &#8220;Cell phones are now just like your clothes,&#8221; said Clifford Nass, professor of communications at Stanford. &#8220;It&#8217;s a very personalized thing. The assumption is you can wear anything you want, so this tells you something about me.&#8221; The cell phone still has a long way to go, said Levinson, in transforming our lives. &#8220;It&#8217;s still early,&#8221; he said. &#8220;Television has been here 50 years, computers 25 years. The cell phone is still in its infancy. Every sign indicates it will continue to be hugely important to us.&#8221;</p></blockquote>
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		<title>Technological lifestyles amongst office workers</title>
		<link>http://www.bijt.org/wordpress/2006/08/16/technological-lifestyles-amongst-office-workers/</link>
		<comments>http://www.bijt.org/wordpress/2006/08/16/technological-lifestyles-amongst-office-workers/#comments</comments>
		<pubDate>Wed, 16 Aug 2006 11:19:51 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[announcements]]></category>
		<category><![CDATA[Identity]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[mobile phone]]></category>

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		<description><![CDATA[Textuality.org reports that many of the English(?) office workers have an infatuation for hightech mini-gadgetry such as mobile phones, Blackberry&#8217;s, iPods. They are dubbed G.O.S.S.I.P.S &#8211; Gadget Obsessed, Status Symbol Infatuated Professionals. The research was done for recruitment firm Office Angels. From the Reuters press release: LONDON (Reuters) &#8211; An iPod and 2 mobile phones [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.textually.org/textually/archives/images/set2/2006-08-16T000332Z_01_NOOTR_RTRIDSP_1_OUKIN-UK-LIFE-BRITAIN-OFFICE.jpg" alt="" /></p>
<p><a href="http://www.textually.org/textually/archives/2006/08/013243.htm">Textuality.org</a> reports that many of the English(?) office workers have an infatuation for hightech mini-gadgetry such as mobile phones, Blackberry&#8217;s, iPods. They are dubbed G.O.S.S.I.P.S &#8211;  Gadget Obsessed, Status Symbol Infatuated Professionals. The research was done for <a href="http://www.office-angels.com/content_dynamic/display.asp?session_id={2875C2B6-1418-4488-A5F5-B090AC45B023}&amp;id=161">recruitment firm Office Angels</a>. From the <a href="http://go.reuters.co.uk/newsArticle.jhtml?type=internetNews&amp;storyID=13200673&amp;section=news&amp;src=rss/uk/internetNews">Reuters press release</a>:</p>
<blockquote><p>LONDON (Reuters) &#8211; An iPod and 2 mobile phones are the latest must-have accessories along with Sushi for the status-conscious office worker, according to a survey released on Wednesday.<br />
The poll, conducted for recruitment firm Office Angels, found 67 percent of 1,500 respondents considered so-called &#8220;micro-gadgets&#8221; like Blackberrys, laptop memory sticks and small mobile phones to be the ultimate status symbols.</p>
<p>Office Angels branded the people in the survey as GOSSIPS (Gadget Obsessed Status Symbol Infatuated Professionals), a morphed version of the archetypal 1980s Yuppie &#8212; Young Urban Professional.</p>
<p>Almost half (45 percent) of those questioned thought any ambitious worker should own at least 2 mobile phones &#8212; one for work calls and the other for social chit chat.</p>
<p>The survey also found food such as sushi, organic salads and sashimi &#8212; thinly sliced raw seafood &#8212; were rated highly by office workers compared with traditional sandwiches or burgers with chips.</p>
<p>Nearly a third of office workers also admitted to spending over 10 pounds a week on coffee, even if they could get the beverage for free at work.</p></blockquote>
<p>Apparently, the smaller the better, casting doubt on the Goffmanesque idea that it is all about external display, the &#8220;presentation of self&#8221;. Carrying such items with you as little ritual tokens (fetishes) may be more about highly personal feelings of security and confidence.</p>
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		<title>Film: Grizzly Man by Werner Herzog</title>
		<link>http://www.bijt.org/wordpress/2006/01/02/film-grizzly-man-by-werner-herzog/</link>
		<comments>http://www.bijt.org/wordpress/2006/01/02/film-grizzly-man-by-werner-herzog/#comments</comments>
		<pubDate>Mon, 02 Jan 2006 17:09:23 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[play]]></category>

		<guid isPermaLink="false">http://www.bijt.org/wordpress/2006/01/02/film-grizzly-man-by-werner-herzog/</guid>
		<description><![CDATA[On new years day, I traditionally go to see a movie to recover from my hangover. Yesterday it was Grizzly Man by Werner Herzog. What a great movie! It&#8217;s a tale about Timothy Treadwell, who lived closely among grizzly bears in Alaska for 13 years, and ends up being eaten by one. It&#8217;s a basically [...]]]></description>
			<content:encoded><![CDATA[<p>On new years day, I traditionally go to see a movie to recover from my hangover. Yesterday it was <a href="http://www.imdb.com/title/tt0427312/">Grizzly Man</a> by Werner Herzog. What a great movie! It&#8217;s a tale about Timothy Treadwell, who lived closely among grizzly bears in Alaska for 13 years, and ends up being eaten by one. It&#8217;s a basically a tragical story about a guy who tries to escape from the chaotic world outside of him and tries to become a better self. Treadwell tries to take his destiny into his own hands, but at the same time becomes more and more trapped in his fixed own world that in the end dictates him and destroys him. Timothy Treadwell is a <a href="http://imdb.com/title/tt0112817">&#8216;dead man&#8217;</a>: he has already partly left this world to live in a world that only exists in his own phantasy: a beautiful, loving, pure, uncorrupted natural world. Treadwell&#8217;s time among the bears of Alaska was a kind of &#8216;liminoid phase&#8217; (Victor Turner) between regular life and a next stage, in this case very literally: death.</p>
<p><img style="width: 460px; height: 360px;" src="http://movies.apple.com/trailers/lions_gate/grizzly_man/images/main.jpg" alt="" /></p>
<p>The film has many aspects that have to do with identity, visible in the may paradoxes that were evident in Timothy Treadwell:<br />
- Treadwell played with his own image: he developed a story about himself as being from Australia; he was performing outrage &amp; anger in one of the last scenes against the park rangers (the forces that be in the human world), yet could easily switch back to being calm in the next second.<br />
- Treadwell wasn&#8217;t always very consequent in his self-construction, e.g. when claiming that he was &#8216;the only person out there&#8217;, while it appeared that he was in company of a woman at least some of the time, which he tried to hide from public eye (camera).<br />
- On the one hand, Treadwell was very vain, constantly fussing about his hair and doing stuff with bandana&#8217;s trying to conceal his receding hairline. On the other hand, he didn&#8217;t give much about material goods and status.<br />
- He constantly stressed how dangerous it was among the bears, yet when something happened that didn&#8217;t coincide with his romantic view of noble, harmonious nature, he couldn&#8217;t accept it, as when a young bear got killed and eaten by starving elder bears.<br />
- Treadwell anthropomorphised the animals, ascribing them human behaviour and characteristics.<br />
- Treadwell&#8217;s work wasn&#8217;t about the bears as much as about himself becoming a new being: he confessed a few times in front of the camera about his troubled youth and told how he had overcome his problems. He shot many sequences of &#8216;action-takes&#8217; that could later possible be used in a dramatised film about his life.<br />
- Treadwell&#8217;s attempt to carve out a life of his own, be unique in what he does (&#8220;nobody can do this&#8221;), celebration of individualism, escapism from institutional structures, is a very modern thing, typically of this age.</p>
<p>Go see this film!!</p>
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		<title>Physical contact via internet?</title>
		<link>http://www.bijt.org/wordpress/2005/11/28/physical-contact-via-internet/</link>
		<comments>http://www.bijt.org/wordpress/2005/11/28/physical-contact-via-internet/#comments</comments>
		<pubDate>Mon, 28 Nov 2005 14:23:12 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[co-presence]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[embodiment]]></category>
		<category><![CDATA[internet]]></category>

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		<description><![CDATA[Vibrating jacket can transmit sensations of being touched via the internet.]]></description>
			<content:encoded><![CDATA[<p>Scientists in Singapore at Nanyang Technological University (NTU) have developped a kind of vibrating jacket that children could wear to receive &#8216;hugs&#8217; from their parents that are away via the Internet. The jacket is already being tested on chicken. The wireless jacket is controlled with a computer and gives the feeling of being touched. The jacket could be used to transmit feeling over the internet.</p>
<p>This development touches upon issues like:</p>
<ul>
<li>the role of the body in an online environment</li>
<li>the importance of physical contact in developing identity</li>
<li>the &#8216;multimedialisation&#8217; of the internet and its experiences</li>
</ul>
<p>From the Reuters article:</p>
<blockquote><p>SINGAPORE (Reuters) &#8211; Singapore scientists looking for ways to transmit the sense of touch over the Internet have devised a vibration jacket for chickens and are thinking about electronic children&#8217;s pyjamas for cyberspace hugs.</p>
<p>A wireless jacket for chickens or other pets can be controlled with a computer and gives the animal the feeling of being touched by its owner, researchers at Nanyang Technological University (NTU) told Monday&#8217;s edition of The Straits Times.</p>
<p>The next step would be to use the same concept to transmit hugs over the Internet, it said.</p>
<p>&#8220;These days, parents go on a lot of business trips, but with children, hugging and touching are very important,&#8221; the paper quoted NTU Associate Professor Adrian David Cheok as saying.</p>
<p>NTU is thinking of a pyjama suit for children, which would use the Internet to adjust changes in pressure and temperature to simulate the feeling of being hugged. Parents wearing a similar suit could be &#8220;hugged&#8221; back by their children, the paper said.</p></blockquote>
<p><a href="http://today.reuters.com/news/newsArticle.aspx?type=internetNews&amp;storyID=2005-11-28T072625Z_01_FOR824674_RTRUKOC_0_US-SINGAPORE-HUG.xml">Article link on Reuters.com</a>.<br />
<a href="http://tweakers.net/nieuws/40082">Link on Tweakers.net</a>.</p>
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		<title>Dutch/Flemish Philosophy Day in Rotterdam</title>
		<link>http://www.bijt.org/wordpress/2005/11/21/dutchflemish-philosophy-day-in-rotterdam/</link>
		<comments>http://www.bijt.org/wordpress/2005/11/21/dutchflemish-philosophy-day-in-rotterdam/#comments</comments>
		<pubDate>Sun, 20 Nov 2005 23:27:16 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[meetings/events]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[meeting]]></category>
		<category><![CDATA[philosophy]]></category>

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		<description><![CDATA[Saturday, November 19, the 27th Dutch/Flemish Philosophy-day took place. The motto was &#8220;Thinking without Borders: challenges for philosophy in the 21st century&#8221; (Grenzeloos denken: uitdagingen voor de Filosofie in de 21ste eeuw). It was the first time I attended. The programme started at 10:00 in the morning, which I of course didn&#8217;t make quite on [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.eur.nl/fw/nieuws/nogeenerasmus" alt="Erasmus" /></p>
<p>Saturday, November 19, the <strong><a href="http://www.eur.nl/fw/nieuws/filosofiedag">27th Dutch/Flemish Philosophy-day</a></strong> took place. The motto was &#8220;Thinking without Borders: challenges for philosophy in the 21st century&#8221; (Grenzeloos denken: uitdagingen voor de Filosofie in de 21ste eeuw). It was the first time I attended. The programme started at 10:00 in the morning, which I of course didn&#8217;t make quite on time&#8230; I&#8217;m not that much of a morning person, especially not on a weekend day <img src='http://www.bijt.org/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>After seeing the last part of the plenary session I attended the breakout session &#8220;Man &amp; culture&#8221; chaired by Jos de Mul. The papers presented by both Flemish &amp; Dutch PhD researchers were pretty technical in my opinion. As I lack serious background in philosophical thought &#8211; and probably even more troublesome: acquaintance with the discourse by which philosophers tend to express themselves &#8211; I had a hard time understanding what was said from time to time. Nevertheless, some speakers provoked thoughts in me, so I made a few scribbly notes which I have transcribed below. Here we go:</p>
<p><span id="more-16"></span></p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;"><em>(paper 2 &#8211; </em></span><span class="f2" style="font-family: Verdana; font-size: small;"><em>Kristien Justaert about objectification of subject by scientific method</em></span><span class="f1" style="font-family: Helvetica; font-size: small;"><em>)</em></span></p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;">The scientific method has lead to a professional stance towards humans, nature and material objects (&#8220;<em>Gegenstand</em>&#8220;) that can be described as instrumental and rational. One could argue that demystification or disenchantment (<em>Entzauberung</em> &#8211; Weber) has led to a certain lack of respect for the subject in the scientific object under study, or the &#8216;fetish&#8217; in the material artefact. This disrespect can be seen in the attitude towards the objectified subject, illustrated by Kristien&#8217;s example of the large number of mistakes/accidents happening in the medical world.<span> </span></span></p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;">In our attitude towards ICT&#8217;s, we experience again a certain awe caused by the inexplicable, unpredictable, and uncontrollable. Art too shows us the &#8216;meaning&#8217; and &#8216;value&#8217; of the material object.<span> </span></span></p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;">In play, the object becomes something that has more meaning and more value than the instrumental/rational. Play could be seen as the ritual search for &amp; recognition/re-valuation of the subject that was turned into an object.<span> </span></span></p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;">My final thought was: can the scientific subject-object impasse be overcome by the increase in lay-knowledge, &#8211; &#8216;democratisation of knowledge&#8217; &#8211; and the availability through (new) media?</span></p>
<p class="p2">
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;"><em>(paper 3 &#8211; Dik Derom about Heidegger and Humanism)</em></span></p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;">&#8220;Other&#8221; in narrative is a different &#8220;other&#8221; from the one in &#8220;play&#8221;: from an actor in a story (<em>plot</em>) that shapes his own Self with help from co-actors, to a player that shapes and shares with his co-players a communal (&#8216;gemeenschappelijk&#8217;) &#8216;<em>complot</em>&#8216;. (cf. Goffman&#8217;s audience, who are sometimes part of the performance, or at least helping out the performers).</span></p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;">The professional maintains much more a subject-object relation to his work. The professional keeps more distance from its subject by being involved in processes of knowledge protection, maintaining exclusivity, institutionalisation and legitimation, power plays with colleagues and clients and, consequently, possibly abuse.</span></p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;">The amateur (cf. Leadbeater&#8217;s &#8220;<em>ProAm</em>&#8220;) has a subject-subject relation to his work, with more attention, respect, love and appreciation. In a way, one could say the amateur has a more playful attitude towards his work.</span></p>
<p class="p2">
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;"><em>(paper 4 &#8211; Michiel Besters, way too vague for me&#8230;)</em></span></p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;">reaction from the audience: humor is a way of penetrating the barriers we construct between ourselves and reality. Humor pierces through shielding mechanisms (amongst which: language, culture, institutions, social behaviour, media).<span> </span></span></p>
<p class="p2">
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;"><em>(paper 5 &#8211; Frank Maet about &#8220;the end of art&#8221; and beyond)</em></span></p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;">Art has become separated from the artist. It has become a work in itself, at least, that is what is being claimed of modern art. Distance to the production of the work (of art) can lead to the mystification of it.<span> </span></span></p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;">Every medium is a mediation of a sensual experience: books &#8211; language &#8211; hearing; film &#8211; image &#8211; visual; ICT &#8211; immersive multimedia &#8211; multiple senses. ICT is not a passive mediation but requires an active outlook (apparently, here I started to drift away, judging from these trivialities <img src='http://www.bijt.org/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> . On second thought, mediation seems to have become a double mediation nowadays: a two-tier extension of older forms of mediation. Memory for instance mediates experiences, but now there are numerous technological extensions of memory (mobile photography, weblogs, calenders, etc.).<br />
<span> </span></span>
</p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;">Heidegger: Identity &amp; Differency: identity is thinking &amp; being, Sein &amp; Dasein. Intermediality is reflexivity about mediality by making a distinction between Sein &amp; Dasein (zijn en zijnde).<span> </span></span></p>
<p class="p1"><span class="f1" style="font-family: Helvetica; font-size: small;">Gadamer: in play we re-present ourselves by being involved in the game.</span></p>
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		<title>Exhibition &#8220;Alter Ego&#8221; in Amsterdam</title>
		<link>http://www.bijt.org/wordpress/2005/11/11/exhibition-alter-ego-in-amsterdam/</link>
		<comments>http://www.bijt.org/wordpress/2005/11/11/exhibition-alter-ego-in-amsterdam/#comments</comments>
		<pubDate>Fri, 11 Nov 2005 12:52:48 +0000</pubDate>
		<dc:creator>Michiel de Lange</dc:creator>
				<category><![CDATA[Identity]]></category>
		<category><![CDATA[meetings/events]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[games]]></category>

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		<description><![CDATA[What: opening exhibition &#8220;Alter Ego&#8221; &#8211; photo&#8217;s of gamers and their online avatars Who: British artist Robbie Cooper Where: Home Gallery, Prinsengracht 548, Amsterdam When: 9 &#8211; 24 november 2005 (Thursday &#8211; Sunday), 13:00 &#8211; 19:00 URL: www.alterego.net &#38; www.seeingtakesasecond.com. Wednesday evening, November 9, I was at the opening of the exhibition &#8220;Alter Ego&#8221; at [...]]]></description>
			<content:encoded><![CDATA[<p>What: opening exhibition &#8220;Alter Ego&#8221; &#8211; photo&#8217;s of gamers and their online avatars<br />
Who: British artist Robbie Cooper<br />
Where: Home Gallery, Prinsengracht 548, Amsterdam<br />
When: 9 &#8211; 24 november 2005 (Thursday &#8211; Sunday), 13:00 &#8211; 19:00<br />
URL: <a href="http://www.alterego.net/">www.alterego.net</a> &amp; <a href="http://www.seeingtakesasecond.com/">www.seeingtakesasecond.com</a>.</p>
<p><img src="http://news.bbc.co.uk/nol/shared/spl/hi/pop_ups/05/technology_enl_1129895056/img/laun.jpg" alt="Alter Ego" /></p>
<p>Wednesday evening, November 9, I was at the opening of the exhibition &#8220;Alter Ego&#8221; at Home Gallery. I was kinda late, supposed to meet my GF there at 21:30, but got stopped along the way by a police woman for cycling without light. She gave me a ticket, what a bummer&#8230; }:-(.<br />
Anyway, the gallery is located in a nice old canal house between Leidsestraat &amp; Spiegelstraat. About 25 large images are dangling from fish cords on the wall, each displaying a photograph of a &#8216;real&#8217; person on the left hand side and a screenshot of his/her virtual personality on the right side. The split-images are accompanied by a text that tells the individual&#8217;s story: who he/she is in real life, who she/he is online in what game, and what motives he/she has for choosing this particular character.</p>
<p>The people portrayed are pretty diverse, considering that game culture appears to be mostly restricted to Asian and Western &#8211; American &#8211; cultures: there are pictures of physically disabled people, two black men, quite a lot of females (Asian &amp; Western) and of course the (stereo)typical geek.</p>
<p>A lot of people make their online character into a &#8216;better self&#8217;: the men often create a sort of super-hero character and the women a strong, beautiful female warrior. Not everybody though: there is a portrait of this US redneck kinda guy who plays a beautiful heroine, and two good-looking Asian girls tell that they switched to playing ugly creatures after being harassed all the time by men in the game.</p>
<p>The stories can be roughly devided in stories that are about <span style="text-decoration: underline;">&#8220;becoming&#8221;</span> in the sense of developing oneself: from being a bit shy at first to becoming more and more friendly and sociable, from being averagely handsome to being beautiful. Another theme is <span style="text-decoration: underline;">&#8220;escape&#8221;</span>: escape from boredom (the trucker fantasising about playing a spaceship), escape from physical constraints (the handicapped people), escape from social/cultural pressure (the Chinese gay boy playing &#8220;guys he wanted to meet&#8221; &amp; the US macho-guy playing a woman). The theme of <span style="text-decoration: underline;">&#8220;sameness&#8221;</span> in the sense of &#8220;living one&#8217;s identity&#8221;, or simply &#8220;being&#8221; is apparent too: someone says he behaves the same way online as offline, and the Texan business woman tells she likes bossing around online just like in real life. Finally, attention is given to the <span style="text-decoration: underline;">economics</span> of gaming culture: a few people explain that they make quite a bit of money from gaming, whether it&#8217;s by developing characters for other people, or by writing software that can upgrade players levels by playing for them at night, or a girl that has become popular through gaming and has become a professional model.</p>
<p>Some critical remarks: the split screen portayal of people &amp; their online identity suggests that people have only one online identity instead of multiple. By choosing a form of presentation that juxtaposes offline and online identities, the artist stresses the devide between them in a visual way, although the artist probably intented otherwise. On the other hand, the split-screen portayal suggests that offline and online characters are equal in some way: the online character being the &#8216;mirrored image&#8217; of the real life character. And finally, the artist seems to have deliberately wanted to portray a diverse group of people, while underplaying the homogeneity of game worlds, as apparent from one of the group photo of an &#8216;old&#8217; game guild (I forgot the name) that is almost totally white and predominantly between 20-40.</p>
<p>The exposition is sponsored by <a href="http://www.ea.com/ ">EA</a> (Electronic Arts &#8211; the largest (?) and best-known game developer in the world); <a href="http://www.playstation.com/">Playstation2</a> by Sony. The gallery itself is a space owned by Dutch party/event-organiser Duncan Stutterheim from <a href="http://id-t.com/">ID&amp;T</a>. Certainly no marginal players in the leisure economy &#8230;;-)</p>
<p>The BBC has an article about the project: <a href="http://news.bbc.co.uk/2/hi/technology/4360654.stm">news.bbc.co.uk</a>.</p>
<p>The pictures (and even some more than exibited) + stories can be dowloaded as a PDF file from<br />
<a href="http://www.seeingtakesasecond.com/images/examples_preview.pdf">www.seeingtakesasecond.com/images/examples_preview.pdf</a> (9 MB).</p>
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